Posts Tagged “dkp”

The EQJunkies have been in quite a few guilds with very complicated DKP systems - Dragon Kill Points, for the uninitiated.  Basically, DKP allows people to be rewarded for attending raids by giving them a currency of sorts to spend on items that drop.

There are many commonly-accepted DKP systems in existence, and most guilds tweak these systems into something unique.  From what I’ve seen in the past, there are common problems that often arise despite what DKP system is being used:

  1. Since points are usually awarded frequently (such as once per hour or once per raid), and because items usually have a set DKP cost, inflation occurs when guild members bank their DKP.
  2. New guild members often have to play “catch up” for a long time before they can even hope of competing for items against long-standing members.
  3. Alts and secondaries create drama when people’s alts are frequently winning items over other people’s mains.
  4. Guild members become confused as the DKP system becomes more complex.

In direct response to these problems, I give you:
The Ubar-ly Simple Dragon Kill Points System (usDKP)

1. DKP is earned whenever a DKP rolecall is taken. This occurs approximately once per hour when raiding.  You must be in-zone and present when the rolecall is taken to earn DKP. For guild-first kills for progression bosses, an additional DKP rolecall may be taken as a bonus at the end of the fight.

2. When an item drops that you want to loot, you may choose to bid for it with your DKP total. Once all of the bids are in, the character with the higest current DKP wins the item, and that character’s DKP is reset to 0.

Notes:
a.
If there is a tie between DKP totals, the winner will be decided via /random.
b. You must be logged in and raiding with the character that you are bidding for.
c. A character cannot bid for another character - this includes winning and then defaulting the item to another player’s character, or bidding with your main’s DKP total and then defaulting the item to your secondary.

3. Secondaries and alts earn DKP at the same rate as mains via DKP rolecalls. If a player chooses, they may transfer the entirety of their alt or secondary’s DKP total to their main when raids are not in progress.

I’ll be following this post up with a more detailed description of what my methodologies were in creating usDKP.  But for now, feel free to post any comments.

Tags: ,

Comments No Comments »