Ask EQJunkies.com: Starting a New Guild vs. Joining an Existing Guild
Posted by: Xailia in Ask EQJunkies.com, EQJ Columns, Everquest 2, MMOsToday I decided to start a new type of blog post: Ask EQJunkies.com (similar to Ask Slashdot) – a post looking for comments from the community.
Today’s topic: Creating your own guild vs. joining an existing guild.
Both have their benefits and their disadvantages. Here is my brief list:
Benefits of starting your own guild:
- Control over guild membership and officers
- Control over guild bank
- Control over the type of guild (casual, raiding, etc.)
- Good feeling from investment in the community. Doing writs for the guild is helping you build upon your investment
- Sense of ownership
Disadvantages of starting your own guild:
- Timesink
- Managing drama and guild members
- Managing guild bank
- Convincing people to work on guild progression
- Managing website, vent server, etc.
- Not many players at the beginning
Benefits of joining existing guild:
- Can jump right into a well oiled machine
- immediate access to guild status benefits
- Large group of players to play with
Disadvantages of joining existing guild:
- Don’t know many of the members
- Most likely limited or no access to guild bank
- Have to work your way up the ladder to gain trust of members
- Have to break into potential cliques
- No sense of investment or ownership of the guild
These are just a few things that come to mind for me – after weighing all the pros and cons, the EQjunkies decided to make their own guild.
Did I miss anything? What have you done in the past? We would love to hear your story!








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[...] When myself and the other EQJunkies came back to EQ2 we had a major decision to make. Do we join an existing guild of casual players or do we create our own – we chose the later for a few different reasons. [...]